It's really important that childhood vision disorders are detected as early as possible because poor vision can have devastating consequences in children's lives academically, psychosocially, and ultimately economically. Vision disorders, if not detected and treated early in life, can result in a condition known as amblyopia or “lazy eye” – the most common cause of blindness in persons under the age of 45.
Fortunately most vision problems can be treated inexpensively and effectively — but the problems must first be detected. Detection of amblyopia can be challenging because often the child can see clearly with one eye, allowing them to read a book and see the surrounding while slowly going blind in their weak eye. It's not always possible to look at children and see that they are suffering with a vision problem. It would be wonderful for every child to be examined by a professional eye doctor every year, but that is not logistically or financially viable.
Over the past decade, Vision Quest 20/20 has developed an innovative approach to assess the entire visual system of the child while they “play” a 3-minute video game. EyeSpy 20/20™ is a school vision screener that dramatically improves the accuracy, availability and cost of vision screening for children. This new and outstanding product maximizes the interest and participation of the child through a 2-3 minute gaming interactive process.
EyeSpy 20/20 has been used to screen more than 200,000 students in three years for amblyopia, strabismus (eye misalignment), cataracts, and focusing problems (nearsightedness, extreme farsightedness, and astigmatism). It can detect virtually any vision disorder and will soon be the main form of vision screening around the world!
Independently validated by the Storm Eye Institute in Charleston, South Carolina, and the American Association for Pediatric Ophthalmology and Strabismus, EyeSpy is essentially a two-minute matching game. Using accredited age-appropriate symbols in vision screening, students ages 4 and up are seated about 10 feet away from a computer screen.
No comments:
Post a Comment